⚔️CritForge
All releases
v0.2.0MilestoneFebruary 17, 2026

Blueprint engines, multi-campaign support, and interior design

New Features

  • Narrative Arc & Act Organization — Structure your campaign story into acts and arcs with dedicated management tools and visual timeline views.
  • Multi-Campaign Support — Manage multiple campaigns simultaneously with shared content, comparison views, and cross-campaign navigation.
  • Establishment Interior Generation — Create detailed interior layouts for taverns, shops, inns, and other establishments with interactive design.
  • Dual-Mode Map Rendering — View and edit maps in both 2D and 3D modes, with enhanced export options including PDF and STL formats.
  • Content Relationships — Link related content across your campaign with bidirectional navigation and filtering.
  • Session-Based Organization — Organize campaign prep by session with content grouping and contextual navigation.
  • World Map Hierarchy — Structure your world with nested maps (world → region → battle → room) for better organization.
  • Persona Onboarding System — Personalize CritForge with a guided setup that tailors features to your GMing style.
  • Feature Suggestions Widget — Discover relevant tools and content recommendations based on your campaign.
  • NPC Personality Editing — Edit NPC personality traits and roleplay details directly via modal interface.
  • Account Deletion — Delete your account with a 30-day grace period for recovery.

Improvements

  • Blueprint Engine Quality — Plot generation improved from 3.91 to 4.86/5 with more consistent, higher-quality results.
  • NPC Generation Speed — Switched to Claude Haiku 4.5 for all subscription tiers, enabling faster generation across the board.
  • Intent Classification — Improved natural language understanding accuracy to 94% for better chat command recognition.
  • Map Metrics & Analytics — Added caching readiness validation and map-specific telemetry for better performance insights.
  • Establishment Blueprints — Added 10 new pre-built establishment types including crypts, forges, and wizard's towers.
  • Monster Generation Quality — Enhanced stat block accuracy with SRD ability references and improved save DC injection.
  • Magic Item Generation — Introduced deterministic generation engine with archetype support for more consistent magic items.
  • Puzzle System Enhancements — Added environmental and logic puzzle blueprints with verse content support.
  • Cultural Flavor System — Added 24 narrative bridges across 6 new cultural flavors for richer world-building.
  • Clipboard Paste — Enhanced paste functionality with cursor-relative positioning for better UX.
  • Authentication Flow — Streamlined new user onboarding with improved password setup for invited users.
  • Accessibility — Enhanced all campaign components with improved semantic markup and ARIA labels.

Bug Fixes

  • Authentication Issues — Fixed user profile creation in invitation flow and improved error handling.
  • Subscription Tier Recognition — Corrected Pro tier limits (500/month) and added Super Admin support across all services.
  • Map Generation — Fixed super admin tier recognition and terrainContext null safety in map generation.
  • Invitation System — Improved revocation UX and fixed auth.users orphan records from re-invitations.
  • Password Recovery — Fixed redirect path for password recovery flow.
  • Redis Queue — Fixed job status handling when Redis returns objects instead of JSON strings.
  • Furniture Placement — Improved density calculations for better interior layout distribution.
  • Type Safety — Resolved 128+ TypeScript errors across API routes, services, and components.
  • Test Coverage — Fixed 121 test failures across 126 files with proper setup and mocking.
  • Admin Features — Added super_admin tier to all admin features, metrics dashboards, and user management.