Campaign Prep That Holds Together.Every tool a GM needs. None of the busywork.
Generate NPCs, plots, encounters, and maps that connect to each other and your campaign. Import session notes or photos of handwritten notes. Print for the table, or export to your VTT of choice when your group plays online.
Flagship Features
The tools that make CritForge different from throwing prompts at ChatGPT.
Battle Map Engine
Pixi.js 2D + SVG Print
Generate multi-level dungeon maps with terrain, furniture, traps, and encounter zones. Wandering encounter tables roll automatically. Print to SVG or display on screen.
- Multi-floor dungeons with stair connections
- Wandering encounter tables with NLU zone targeting
- SVG export for printing at any scale
- World, region, and battle-scale maps
Villain Animation Engine
Psychology Model + Reactive Timeline
Villains that think. A psychological profile drives reactive timelines, adaptive responses to player actions, and escalating plans that feel alive.
- Five-factor psychology model per villain
- Reactive doom clock timeline
- Adaptive responses to party actions
- Escalation phases with branching outcomes
Complete Module Generator
Describe a Vibe, Get a Playable Module
Full modules with plots, encounters, NPCs, and maps — all connected. Describe your idea in natural language and the Module Creator builds everything. Every module includes the Three-Clue Rule, doom clocks, and GM-ready read-aloud text.
- Module Creator: describe a vibe, get a complete module
- Interconnected plots, NPCs, encounters, and maps
- Three-Clue Rule baked into every mystery
- Campaign Bible auto-populated from your modules
Campaign Intelligence
AI That Knows Your World
Every NPC, encounter, and quest is grounded in your campaign — not generic. Your Campaign Bible auto-populates from generated content and session notes. A Knowledge Graph maps how your NPCs, factions, and locations relate. The more you use CritForge, the smarter it gets about your world.
- Campaign Bible built from your content + session notes
- Knowledge Graph maps entity relationships across your world
- Campaign at a Glance digest auto-summarizes stakes, factions, and world rules
- Coherence checking flags contradictions when you add content
- Set your creative direction and the system guards your vision
- Living World Timeline tracks cause-and-effect across sessions
All Generators
Every generator produces GM-ready content with stat blocks, read-aloud text, and proper formatting.
NPC Generator
Full stat blocks, personality traits, backstory, and plot hooks. Ready for the table in seconds.
Plot & Quest Generator
Nine storytelling engines with real narrative constraints: villain psychology, doom clocks, false resolutions, faction collisions, protection dilemmas, pressure cookers, comedy arcs, heist stakes, and redemption reckonings. Every plot gets the Three-Clue Rule, tension curves, and branching outcomes.
Encounter Builder
CR-balanced encounters with action economy warnings, legendary creature callouts, and one-click rebalancing.
Wandering Encounter Tables
Complete encounter events with read-aloud cues, creature disposition, and tactics. Combat, social, and exploration entries that fit your dungeon theme.
Monster Generator
Custom creatures with balanced CR, stat blocks, unique abilities, lore, and encounter tactics.
World Generator
Entire campaign settings with regions, cultures, history, and conflicts. Terrain-aware maps included.
Faction Builder
Organizations with hierarchies, relationship networks, and faction-to-faction conflicts.
Establishment Generator
Taverns, shops, temples with owners, inventory, menus, rumors, and adventure hooks.
Skill Challenge Generator
Multi-round challenges with DC scaling, consequences, and improvisation lifelines.
Session Prep Assistant
AI-assisted session planning with scene breakdowns, pacing notes, and prep checklists.
Scene Roster Generator
Pre-built encounter rosters with initiative order, grouped combatants, and quick-reference stat blocks.
Magic Items & Treasure
Custom magic items, spell scrolls, and CR-balanced treasure hoards from common to legendary.
Traps & Hazards
Mechanical traps and environmental hazards with scaling difficulty, appropriate for any party level.
Puzzles & Riddles
Brain-teasers with scaling difficulty, multiple solution paths, and a GM hint system.
Deity & Hero Generator
Custom pantheons and legendary figures with domains, holy symbols, and commandments.
Random Tables
Custom d20 tables for any category. Tavern encounters, plot twists, random NPCs, and more.
Verse Generator
In-world poems, prophecies, and bardic verses for atmosphere and immersion.
Built for the Table, Not the Screen
Everything you generate is designed to work at your table tonight, whether that's in person or screen-sharing.
VTT Export
Major VTT formatsOne-click export to your VTT of choice. NPCs, monsters, and encounters in VTT-ready formats — maps coming soon.
AI Chat Assistant
Refine any content through natural language. Three-layer NLU architecture understands your intent.
SRD 5.2 Compendium
Semantic SearchFull compendium with semantic search. Find spells, monsters, and items by meaning, not just keywords.
Campaign Management
Organize content by campaign. NPCs, plots, maps, and encounters stay connected across sessions.
Reference Cards
Extract printable GM reference cards from any content. Creature cards, NPC cards, trap cards.
Content Promotion
One-Click WorkflowsGenerate a plot, then promote its NPCs into full stat blocks with one click. Promote encounters into balanced combat scenes. Promote treasure into DMG-compliant hoards. Everything stays linked back to the original plot.
Quality Flywheel
The best generations automatically become examples that improve future output. The more GMs use CritForge, the better it gets for everyone. Quality compounds over time.
SRD 5.2 Compliance
3-Layer GuardrailThree-layer guardrail system blocks 160+ trademarked terms automatically. Your content stays legal.
How GMs Use CritForge
“Session prep used to take 2 hours. Now the adventure generator handles the plot spine, and I just add my own twists.”
— What CritForge is built for
“Every plot uses the Three-Clue Rule — PRIMARY, BACKUP, and ALTERNATIVE paths. No mystery is ever a dead end.”
— Built into every adventure
“Generate in CritForge, export to your VTT of choice. One click, VTT-ready.”
— Works with any table setup
Ready to prep your next session in minutes?
Join GMs who stopped spending hours on prep. 30-day free trial, no credit card required.